One will almost be raid-level difficulty.There are approximately 6 or 7 dungeons in Alpha-1. ĭeeper darker types of interactions will be found deeper in the dungeon. Terrain and environmental dangers will increase. Mobs and mob mechanics will become more difficult.– Jeffrey Bardĭungeon difficulty will increase the further a player ventures into the dungeon. Half the problem won't just be solving the dungeon, it will be solving other players too. In order for the environment to be a character, these places need to be interesting and there needs to be a dynamicism to them. We want the environment to be a character. There's going to be bigger, more complex, nonlinear dungeons. There are going to be smaller, simpler, linear dungeons. Instanced dungeons will also be present and will cater for solo and group questlines.Open world dungeons will be populated to facilitate multiple groups within the dungeon.ĭungeons in Ashes of Creation will range in size and will be mostly open-world. Alpha-1 dungeon concept by Michael Bacon.
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